#ifndef IMMOBILEH #define IMMOBILEH #include "wabbit.h" class immobile: public virtual wabbit { public: immobile(game *initial_g, unsigned initial_x, unsigned initial_y, char initial_c) : wabbit(initial_g, initial_x, initial_y, initial_c) {} void decide(int *dx, int *dy) const {*dx = *dy = 0;} }; #endif