#ifndef SITTING_DUCKH #define SITTING_DUCKH #include "immobile.h" #include "victim.h" class sitting_duck: private immobile, private victim { public: sitting_duck(game *initial_g, unsigned initial_x, unsigned initial_y) : wabbit(initial_g, initial_x, initial_y, 's'), immobile(initial_g, initial_x, initial_y, 's'), victim (initial_g, initial_x, initial_y, 's') {} }; #endif