#ifndef PIXELH #define PIXELH //In an actual picture, the numbers must be in the range 0 to 255 inclusive. //We make them int to hold larger and smaller intermediate values. struct pixel { int red; int green; int blue; pixel() {} pixel(int initial_red, int initial_green, int initial_blue) : red(initial_red), green(initial_green), blue(initial_blue) {} }; #endif