#ifndef PREDATORH #define PREDATORH #include //for INT_MIN and INT_MAX #include "wabbit.h" class predator: private virtual wabbit { int hungry() const {return INT_MAX-1;} // my edit, predator objects in this game (ghosts) can't eat any // other wabbit but pman int bitter() const {return INT_MAX;} public: predator(game *initial_g, unsigned initial_x, unsigned initial_y, char initial_c) : wabbit(initial_g, initial_x, initial_y, initial_c) {} }; #endif