#ifndef GHOST_PREDATORH #define GHOST_PREDATORH #include "vision_avoidance.h" #include "predator.h" class ghost_predator: private vision_avoidance, private predator { public: //for keeping score, needs to be accessible by class game int value() const {return -50;} ghost_predator(game *initial_g, unsigned initial_x, unsigned initial_y, char initial_avoid, unsigned initial_rad = 3) : wabbit(initial_g, initial_x, initial_y, 'V'), vision_avoidance (initial_g, initial_x, initial_y, 'V', initial_avoid, initial_rad), predator (initial_g, initial_x, initial_y, 'V') {} }; #endif